Subject: INITIAL D FORZA STAGE TRAILER Sun Nov 03, 2013 7:14 pm
THE TRAILER IS HERE!
Obelisk Fujiwara
Posts : 3489 Join date : 2013-06-08 Age : 28 Location : Nowhere important
Subject: Re: INITIAL D FORZA STAGE TRAILER Sun Nov 03, 2013 7:23 pm
I only had one part in this but this is awesome.
CursedShark15 Touge Veteran
Posts : 1574 Join date : 2013-06-09 Age : 25
Subject: Re: INITIAL D FORZA STAGE TRAILER Sun Nov 03, 2013 7:24 pm
Obelisk wrote:
I only had one part in this but this is awesome.
thank u!
Obelisk Fujiwara
Posts : 3489 Join date : 2013-06-08 Age : 28 Location : Nowhere important
Subject: Re: INITIAL D FORZA STAGE TRAILER Sun Nov 03, 2013 7:24 pm
No prob.
CursedShark15 Touge Veteran
Posts : 1574 Join date : 2013-06-09 Age : 25
Subject: Re: INITIAL D FORZA STAGE TRAILER Sun Nov 03, 2013 7:25 pm
Obelisk wrote:
No prob.
about the acting Bukkaz stole basically everybodys thunder lol but during the episode I will make sure everyone who wants to participate will.
Obelisk Fujiwara
Posts : 3489 Join date : 2013-06-08 Age : 28 Location : Nowhere important
Subject: Re: INITIAL D FORZA STAGE TRAILER Sun Nov 03, 2013 7:29 pm
Lol bukkaz
killersoldier16 Water Spiller
Posts : 142 Join date : 2013-08-09
Subject: Re: INITIAL D FORZA STAGE TRAILER Sun Nov 03, 2013 7:44 pm
That was awesome. Love the song choices especially strike on
Ace Doriftar Wakaba
Posts : 44 Join date : 2013-10-26 Age : 30 Location : United States
Subject: Re: INITIAL D FORZA STAGE TRAILER Sun Nov 03, 2013 7:47 pm
Good stuff dude, very nice
KraZe King of Eurobeat
Posts : 5218 Join date : 2012-12-08 Age : 29 Location : San Juan, PR
Subject: Re: INITIAL D FORZA STAGE TRAILER Sun Nov 03, 2013 7:50 pm
Enjoyable watch I liked the EK9 part good use of the tunnel it really did look like the series there.
CursedShark15 Touge Veteran
Posts : 1574 Join date : 2013-06-09 Age : 25
Subject: Re: INITIAL D FORZA STAGE TRAILER Sun Nov 03, 2013 8:01 pm
Thanks for all your feedback guys! This wouldnt be possible without a great cast
Koolaid Touge Veteran
Posts : 1721 Join date : 2012-12-08 Age : 33 Location : Virginia Beach, VA
Subject: Re: INITIAL D FORZA STAGE TRAILER Sun Nov 03, 2013 10:33 pm
-You have a bunch of glitched camera angles showing everything beneath the roads/walls/ground as well as cars going invisible.
-You also did slow mo with footage that is already 30 frames per second which made the all the shots stutter and segmented.
-The shots are way too long and repetitive in the same corners tho with different cars.
-Text and font make it look as if you edited with a mediocre editing program like windows movie maker.
CursedShark15 Touge Veteran
Posts : 1574 Join date : 2013-06-09 Age : 25
Subject: Re: INITIAL D FORZA STAGE TRAILER Sun Nov 03, 2013 10:36 pm
Koolaid wrote:
-You have a bunch of glitched camera angles showing everything beneath the roads/walls/ground as well as cars going invisible.
-You also did slow mo with footage that is already 30 frames per second which made the all the shots stutter and segmented.
-The shots are way too long and repetitive in the same corners tho with different cars.
-Text and font make it look as if you edited with a mediocre editing program like windows movie maker.
Detective critic to the scene to ruin it. I wonder if u still remember the time when I said I didnt have a pvd recorder or anything. It was made to look like that font because of the old writing usually on intros back then.
Koolaid Touge Veteran
Posts : 1721 Join date : 2012-12-08 Age : 33 Location : Virginia Beach, VA
Subject: Re: INITIAL D FORZA STAGE TRAILER Sun Nov 03, 2013 10:52 pm
CursedShark15 wrote:
Detective critic to the scene to ruin it. I wonder if u still remember the time when I said I didnt have a pvd recorder or anything. It was made to look like that font because of the old writing usually on intros back then.
How am i ruining it, any good video editor will say the same thing... PVR or not you run in to the same exact problems with the camera angles. Having a PVR only makes the process faster since you don't have to wait to upload/download clips online. What I am saying is that you need to get better footage, transition before the glitch, or simply trash one where there are glitches.
CursedShark15 Touge Veteran
Posts : 1574 Join date : 2013-06-09 Age : 25
Subject: Re: INITIAL D FORZA STAGE TRAILER Sun Nov 03, 2013 11:01 pm
Koolaid wrote:
CursedShark15 wrote:
Detective critic to the scene to ruin it. I wonder if u still remember the time when I said I didnt have a pvd recorder or anything. It was made to look like that font because of the old writing usually on intros back then.
How am i ruining it, any good video editor will say the same thing... PVR or not you run in to the same exact problems with the camera angles. Having a PVR only makes the process faster since you don't have to wait to upload/download clips online. What I am saying is that you need to get better footage, transition before the glitch, or simply trash one where there are glitches.
some scenes need to be on the same place like where the 86 overtakes the fd and the 86 overtaking the r32. It is repeatitive but it is the only way the scene would make  sence. Even in 5th stage where the 86 leaves the s15 behind Whered he leave the s15 behind?, on a hairpin.
Last edited by CursedShark15 on Sun Nov 03, 2013 11:08 pm; edited 1 time in total
CursedShark15 Touge Veteran
Posts : 1574 Join date : 2013-06-09 Age : 25
Subject: Re: INITIAL D FORZA STAGE TRAILER Sun Nov 03, 2013 11:07 pm
Another problem there too. If I change that scene shooting angle, it wont catch both cars equivalently. There isnt many other angles (some not even) capturing both cars. But i ran out of time as I set my deadline for this trailer this weekend. I had to reschedule it to this weekend as it was scheduled first on friday.
Koolaid Touge Veteran
Posts : 1721 Join date : 2012-12-08 Age : 33 Location : Virginia Beach, VA
Subject: Re: INITIAL D FORZA STAGE TRAILER Sun Nov 03, 2013 11:22 pm
Its not just that, your camera angles are exactly the same. You could have used multiple shots with different angles and transitioned them rather than just letting it play out.
BTW The 5 hairpins on Akina are nothing like the 4 consecutive hairpins we have on stage B reverse as they are tighter and more low speed. Think about it, if there were gutters on stage B reverse's 4 hairpins, he would not use them the same exact way portrayed in the Anime, Manga, or any of the Arcade stages.
There are several hairpins that would been more similar to the actual ones and better use for camera angles.
CursedShark15 Touge Veteran
Posts : 1574 Join date : 2013-06-09 Age : 25
Subject: Re: INITIAL D FORZA STAGE TRAILER Sun Nov 03, 2013 11:30 pm
No not entirely, The part where the s15 vs 86 on the hairpins is a different angle from the 86 vs impreza on the vid.
I would have been able to see other angles but my parents were getting angry at me because I was playing overtime (What really got them was the king of speed race obelisk set up) If I could I would.
Peacock Kaido Aficionado
Posts : 387 Join date : 2013-04-22 Age : 30 Location : Palos Verdes, CA
Subject: Re: INITIAL D FORZA STAGE TRAILER Sun Nov 03, 2013 11:32 pm
Ah I remember those days... Such freedom when you play at school haha
CursedShark15 Touge Veteran
Posts : 1574 Join date : 2013-06-09 Age : 25
Subject: Re: INITIAL D FORZA STAGE TRAILER Sun Nov 03, 2013 11:36 pm
Peacock wrote:
Ah I remember those days... Such freedom when you play at school haha
wait what how do you get in time to play on a daily basis back then? Im playing this weekend because it is longer than usual As in school like high school.
betadood Touge Enthusiast
Posts : 652 Join date : 2012-12-09 Age : 27 Location : Texas
Subject: Re: INITIAL D FORZA STAGE TRAILER Sun Nov 03, 2013 11:47 pm
Come on koolaid it could be better but it was still good. No need to pick a fight with him just because you two aren't getting along. Akina (Haruna) only has 4 hairpins not 5, and the turns are close enough to get the feeling of the consecutive hairpins from Akina so it still works. An actual error would be that Takumi should pass Keisuke on the third hairpin on a right turn instead of the fourth hairpin with a left turn.
It's little details like that which can either make or break a video cursedshark, I recommend watching either arcade stage footage or R factor footage to see what the courses look like so you can get the best shots for your videos. Here's a few to get you started.
You can use this one for camera angles and how the race is supposed to play out. AE86 VS FD3S Akina (R factor)
And this one for looking at akina as a whole. AE86 VS AE86 Akina (Arcade stage)
Koolaid Touge Veteran
Posts : 1721 Join date : 2012-12-08 Age : 33 Location : Virginia Beach, VA
Subject: Re: INITIAL D FORZA STAGE TRAILER Mon Nov 04, 2013 12:22 am
CursedShark15 wrote:
I would have been able to see other angles but my parents were getting angry at me because I was playing overtime
Then you should have waited for the next time around to get footage. What that tells me is that you rushed the production of your video which then is reflected upon the quality of final product.
betadood wrote:
Come on koolaid it could be better but it was still good. No need to pick a fight with him just because you two aren't getting along. Akina (Haruna) only has 4 hairpins not 5, and the turns are close enough to get the feeling of the consecutive hairpins from Akina so it still works.
I wasn't picking a fight, i was simply critiquing his work by showing him the faults and why a PVR wouldn't make the difference in this case. I didn't say anything in a nice way nor did i say anything in a mean way, just blunt. We've had this conversation before that Akina has 4 hairpins btw, i just miss typed 4 for 5 -____-
CursedShark15 Touge Veteran
Posts : 1574 Join date : 2013-06-09 Age : 25
Subject: Re: INITIAL D FORZA STAGE TRAILER Mon Nov 04, 2013 5:55 am
[quote="Koolaid"]
CursedShark15 wrote:
I would have been able to see other angles but my parents were getting angry at me because I was playing overtime
Then you should have waited for the next time around to get footage. What that tells me is that you rushed the production of your video which then is reflected upon the quality of final product.
Well no and yes I have been working on this for maybe 2 weeks? id say that is quite long
Koolaid Touge Veteran
Posts : 1721 Join date : 2012-12-08 Age : 33 Location : Virginia Beach, VA
Subject: Re: INITIAL D FORZA STAGE TRAILER Mon Nov 04, 2013 11:10 am
It doesn't matter how long it takes you, if you don't have quality footage, then its not done.
CursedShark15 Touge Veteran
Posts : 1574 Join date : 2013-06-09 Age : 25
Subject: Re: INITIAL D FORZA STAGE TRAILER Mon Nov 04, 2013 11:14 am
Oh well whats done is done. guess ill try that during the episodes And correction to your statement In initial d first stage episode 10 the title is called the 5 consecutive hairpins. Now I dont knkw which track are they talking about though But im pretty sure it was akina (haruna)
KraZe King of Eurobeat
Posts : 5218 Join date : 2012-12-08 Age : 29 Location : San Juan, PR
Subject: Re: INITIAL D FORZA STAGE TRAILER Mon Nov 04, 2013 11:26 am
Of course they're talking about Akina. We know it's called the "5 consecutive hairpins" but they're really just 4.