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 NDH Practice run in MX-5 Gen 2

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Konasumi
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PostSubject: Re: NDH Practice run in MX-5 Gen 2   Tue Sep 17, 2013 9:45 pm

KraZe wrote:
I'm still not even sure if the Fanatec CSR will be compatible with the XB1 Sad
Microsoft confirmed themselves that Xbox 360 accessories will not be compatible with the 'Bone. This includes wheels and headsets.

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KraZe
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PostSubject: Re: NDH Practice run in MX-5 Gen 2   Wed Sep 18, 2013 12:15 am

^well...
Spoiler:
 

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Koolaid
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PostSubject: Re: NDH Practice run in MX-5 Gen 2   Wed Sep 18, 2013 12:54 am

CursedShark15 wrote:
I beat it by a few 100ths of a millisecond but still its fast enough to rank me up teh lb's
but the game only records time up to a thousandth of a second tho..

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SaintedPlacebo4
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PostSubject: Re: NDH Practice run in MX-5 Gen 2   Wed Sep 18, 2013 1:32 am

Koolaid wrote:
CursedShark15 wrote:
I beat it by a few 100ths of a millisecond but still its fast enough to rank me up teh lb's
but the game only records time up to a  thousandth of a second tho..
It only *shows* up to the thousandths place. But it does go beyond that. You can have splits that are 0.00.000 green or 0.00.000 red meaning that down that decimal line you are either ahead or behind your time. Also, on lb's you can be like 1 of 5 guys with the same time, run the lap again and be 0.00.000 green and then move up a place on the lb. Its just crazy to hit the the same time to the thousands.

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Ialyrn
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PostSubject: Re: NDH Practice run in MX-5 Gen 2   Wed Sep 18, 2013 2:15 am

Konasumi wrote:
KraZe wrote:
I'm still not even sure if the Fanatec CSR will be compatible with the XB1 Sad
Microsoft confirmed themselves that Xbox 360 accessories will not be compatible with the 'Bone. This includes wheels and headsets.
Microsoft are making an adapter for the X1 so that xbox 360 headsets work on it.

http://uk.ign.com/articles/2013/07/31/xbox-one-headset-adapter-confirmed-by-microsoft


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Koolaid
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PostSubject: Re: NDH Practice run in MX-5 Gen 2   Wed Sep 18, 2013 2:34 am

Yeah but a 100th of millisecond??
1/100 x .001 = 0.00001
The normal human eye can't perceive that and the game only runs at 60 frames/sec.

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